: Third Set :2pm April 16thWith the third set of mods I finally tossed in some original models. It's starting to look like a jungle! So far no legitimate textures.
Features Added-
-Instruction Menu
-Log obstacle model
-Vine obstacle model-Snake obstacle model-Mesh collision
-Decrease in functional level design - I don't quite have the feel for the new obstacles. This makes the difficulty of certain layouts harder to predict. Important to remember for final level design.
: Second Set :3am April 16thSecond set of mods is done!
Features added -
-Start Menu
-Pause Feature (p)
-Checkpoint System
-Press enter on buttons
: First Set :
Did some more work on the Llama game - hoping to have it done by April 19th for the Spring show :-O Dunno yet if it's possible, but I'm going to try my hardest.
Features added --Long jump by holding jump button (up or space)
-Duck button (left ctrl or down key)
-Inclusion of how those mechanics can be implemented (gameplay)
Labels: Games, Maya, Popol Vuh, Unity
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