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Sunday, April 12, 2009

Llama Cubes and Death Triggers

Another day spent floundering in Unity, and I think we actually have the basis for our Llama Race Game! This time, I coded everything myself from scratch. So far it's just made out of simple geometry - but if you use your imagination you can totally see Bala and Hanapu on little llamas jumping over logs. That or, once again, I've been staring at the screen too long.

Things I'd still like to work on -
-A way to make the jump height respond to how long the jump button is pressed
-A duck function
-A start menu

Things I'm worried about -
-It's laggy! Every once in a while I miss a jump because of lag. Frustrates the heck out of me, can only imagine how our target age range would feel.

Other than that... Coding is done? Bwuh?

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4 Comments:

Anonymous Anonymous said...

Sweet success!
I totally missed the tiny Play link at first...

Companion cube was happy to jump and jump to make it to the end.
:-)

-D.A.D.

April 13, 2009 2:25 AM  
Blogger Robert Timberlake said...

Nice, I will give it a try today when Im back from class and give you some feedback! But Im glad to see your very into this as you should be hehe. Gives you more chances to use your gift at coding :)

April 13, 2009 2:34 AM  
Blogger Robert Timberlake said...

heh simple but cool, nice work. Yeah that bit of a lag in the jump response does suck a bit but it happens. Can't wait to see how it all turns out!

April 13, 2009 7:10 PM  
Anonymous Anonymous said...

I tried the game a few more times... no lag when I was running it...

-D.A.D.

April 13, 2009 11:35 PM  

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